// INTERACTIVE INSTALLATION
Lucio Campani, Stefania Grillo
No video playing genre can equal the multiplicity of principles and dynamics of puzzle games, in which concepts and ideas practically coincide with gameplay, determining the video game as a unique and distinct specimen and making of it a challenge anchored on reasoning.Our selection tells their story from A to Z, from classics such as Tetris, Bust-A-Move and Puyo Puyo to 3-D puzzles (Kurushi, Kula World, Wetrix), bringing to the spotlight intersections with the platform and with shoot’em up – from the acclaimed Oddworld: Abe’s Oddysee to obscure ones such as Vermin Kids and Finger Flashing.